Squid Game (Jam Build)
🦑 blast yourself around by inking back missing blocks!
Play LEVEL 1 first PLEASE
🎮controls
- : air movement
- Mouse: aim
- Left Click: shoot ink
- (Hold): reset your position to spawn
- (Hold): back to level select (hold for3 seconds)
✨tips
- shooting the ground with ink will launch you! (rocket jumping)
- collide ink bubbles in the air to make them bigger
- holding (R) does not reset progress!
🍉FeedBack
- Was the game frustrating? rate from (Star dew) 0 --> 10 (Dark Souls)
⌛leaderboard
[ 10ft ] 1. wuvv 2.1s 2. FiliRican 2.9s 3. Jean 8.5s ---------------------------- [ 40ft ] 1. wuvv 23.9s 2. FiliRican 35.5 3. Jean 47.7 ---------------------------- [ 60ft ] 1. wuvv 18.0s 2. fi5ber 19.8s 3. FiliRican 49.7s 4. walpurgistako 80.0s ---------------------------- [ 100ft ] 1. wuvv 25.8s 2. FiliRican 48.8s 3. Jean 42.5s comment a screenshot of your level times and I'll update it!
❤️credits
Music by Abstraction: https://tallbeard.itch.io/music-loop-bundle
My friends for play testing <3 THANK YOU!
--------------------------bug🐞zone----------------------------
Browser
- running slow: enable hardware acceleration
- black Screen: Its probably taking a while to load for the first time, or use firefox instead.
Mac
- You can't open it: probably being blocked by gatekeeper, go to the privacy tab in settings and scroll down until you see it asking if you want to open the game.
In-Game
- you might fall out of the map if you go too fast, there is a fail safe for this so don't get too proud of yourself, you can always just hold (R)
- hitting the back button will create the level select screen while on the start screen, just reload the game
Status | Prototype |
Platforms | HTML5, Windows, macOS |
Rating | Rated 4.0 out of 5 stars (2 total ratings) |
Author | jean |
Genre | Platformer |
Made with | Godot |
Average session | A few seconds |
Languages | English |
Accessibility | High-contrast, Interactive tutorial |
Development log
- Updating on New Page90 days ago
Comments
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This felt exactly like a DS game, especially the sound and colors. This is exactly what I wanted in a "Built to Scale" game. Nice job.
Aw this game is so cute :D
the controls were very intuitive and simple, i think the camera is fine like this though a zoom out feature could be useful to fine the missing squares, the movement is very fluid and fun, frustration lvl is like a 3 i feel. i rly love it
thank you so much for the feed back :D
i liek squid it make my heart happy.
colors are friggin amazing, i like the contrast of the dark bg with bright squid and paint!!! the rainbow gradient on the text in the tutorial also reminds me of the color-shifting cuttlefish-- everything is so well planned and thought out it makes me happy!! :D
the movement feels really nice once you get the hang of it. also very fun to speedrun :)
I have updated the score board REALLY GOOD TIME!
first time times
honestly your 60ft is better than my current time ;(
Didn't have time to play the last two levels but I optimized the first two pretty well!
wow,really fun to move around. The colors splash is nice
juicy movement, I love me some
squash and stretch
Enjoyable game :)
I like the fun jumping mechanic and adorable art